Tuesday, September 24, 2013

People (WFMAD Day 23)

I torture my characters a lot. I kill their parents, put their closest friends and loved ones in utter peril, and just put them through extreme emotional termoil in general. It may be cruel, but it's part of my job description.

Characters are the most important part of the story, I think. Part of it is because, without them, there wouldn't be a story to tell--it'd basically be a painting. (Except with, y'know, words.) 

The other part of it--the bigger part--is that the characters create a portal, through which we can access these stories. Crafting characters when writing is incredibly hard, because the characters are the ones we're supposed to relate to. We're supposed to sympathize with them, understand their situation, and root for them as they move through the plot. In order for there to be a plot, things have to happen. It just so happens that that most exciting things are also the most tragic.

Think about it: a story about a character, whose life is nice and pleasant and enjoyable. Nothing bad ever happens; it always works out. Doesn't seem very interesting, does it?

Let's face it: if everything worked out all the time, if nothing actually conflicted with our characters to make them act out against it, our stories would be bland. Boring. Absolutely agonizing to sit through. We need our characters to experience the bad, the terrible, the heartbreaking. It's hard to sympathize with someone whose life is seemingly perfect; how many of us can actually say the same of our own lives?

(Put your hand down, you are full of crap and you know it.)

More often than not, the main character is forced to learn something; about themselves, and the world around them. If they learn nothing, or if there's nothing for them to learn, then their role as a character isn't given room for growth and change. Character development is key; it works with the conflict, with the everlasting tragedy that is the character's. The conflict challenges the character, paving the way for the story to take off. The development makes the story worthwhile; like something bigger than the original goal has been accomplished.

And without the characters, none of this is possible. It is those characters, with all of their quirks and traits, that truly makes a good story.


Until later,

- Justyne

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